🌐 Pack Tactics – Smarter Matchmaking, Shiny Synergy & Buff Visuals! πŸ₯šβœ¨


Hey Pack Leaders,

We’ve just rolled out a new update featuring improved matchmaking, the beginnings of multi-faction support, and some long-requested visual and balance changes to make battles smoother and more strategic. Here's everything that's new:

πŸ”„ Smarter Matchmaking

You’ll now be matched based on both your round number and your number of wins. This should lead to fairer matchups and a better sense of progression through each run. πŸ’ͺ

🧬 Multi-Faction Support Begins

We're introducing early support for multi-faction cards, with more content planned around this feature in the future:

  • πŸ₯š Shiny Egg is now considered part of all five factions, making it easier to hatch and enabling broader synergy.

  • 🐣 Hatchling is now both Aquatic and Mire, giving it new flexibility in deck builds.

🐾 Ability Changes & Balance Tweaks

  • 🦈 Megalodon – Now causes Aquatic animals to hunt ALL Bronze critters, not just pests.

  • πŸ› Giant Centipede – Now affects Swarm animals played after it enters play, rather than retroactively.

  • πŸ¦‘ Giant Squid – Courage buff increased: +3 instead of +2.

  • 🐦 Plover – Now only returns to your deck when Mire animals are crowned, making timing more important.

  • 🦌 Stag – Moved from Gold ➜ Silver, and now starts as a 1/1 instead of 2/2.

🎨 Visual & Animation Improvements

  • πŸ”” Buff Visuals! – When an ability buffs another animal, it now has a clear visual indicator to improve readability.

  • ⏩ Faster Attack Animations – Especially in crowded scenes, attacks now move more quickly, keeping the pace up in late-game turns.

That’s it for this update! Let us know what new combos you’re finding with Shiny Eggs, multi-faction builds, and the Megalodon meta 😈

As always, thank you for playing, sharing your feedback, and being part of the Pack Tactics community.

– Rath
& The Nevergreen Games Team πŸΊπŸ’š

Files

PackTactics_WebGL_6_26_25.zip Play in browser
24 days ago

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