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game is finish for me lol

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I like the game and its concept. Played it couple of hours and got the same bottleneck as everyone else - the stones. The ratio is around 1:3. For every stone comes 3 logs. And thats the main issue. Thats why the stones get blocked by the logs so often. Maybe you can kinda build a different biome, where stones are more common than the trees. So they get even at some point again. Plus, when the third type of trees appear, the stones are still the same and no different version. Also you may add some damage to the fire, because otherwise there is no real reason to it in my opinion. Dealing 21 damage to trees and only 1 damage per tick from the fire seems outnumbered by the normal hits themselves. 
Just some suggestions you might think about :3 '

Keep up the great work!

Yup, these are all great suggestions.  Its pretty clear that the ratios and tuning are off, especially for stones and metal bars.  We are working in it now based on all the feedback we are getting.  Thank you for leaving the screenshot.

Pretty fun concept, good start! I would like to use resources to improve the catchment area of the buildings. And I hope in the future you  gain the option of skipping stage 1.

Came to play after watching Idle Cub on YT.  Fun game!  Cracked out for a few hours.  I would hardly call this "fast paced".  It does ramp up toward the end a bit but still not "fast".  Great idea!  I had a hard time getting Metal.  Before my browser crashed, i had 9 or 10k planks and over 100K gold.... But yet could barely get any Metal.  Maybe add a skill tree upgrade for a slight "magnet" effect?  Or the ability to move the producers depending on what you need.  

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Thanks for playing and we appreciate the feedback!  Metal is for sure the bottleneck.  We will be adding features to make it easier to get and process metal.

Love it and hope for more, maybe add some minigames for the other resources or some Factory mechanics with conveyors under the mills, blacksmith etc.

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Interesting idea with the factory mechanics, we will experiment with this.  Thank you for playing and taking the time to leave feedback.

If I had to sum this up in one word: Tedium!

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Sorry your experience of the game was tedious.  We will be adding a lot more content and features to add variation to the gameplay.  But thank you for playing and leaving feedback!

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This game is pretty cool

I have a critique about the physics. I think the stone and wood shouldn't have collision with each other. Or maybe disable stone and wood collision after it falls past a certain height. I lose a lot of ingots due to wood clogging the top of the smith.

Thank you for playing and your feedback!  It is annoying to have a wood log block the stone when it otherwise would have fallen in.  We will be looking at ways to make resource gathering and processing smoother.

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I would like to add that the same goes for bombs. The fact that they also push wood and stone away is a major pain in the ass.

On another note: the game as it is currently is way too much of a slog. You can get upgrades WAY too slow for it to be enjoyable to me. I'd personally increase either resource gain or upgrade cost by at least double the current amount.

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bruh no save?

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Very sorry about that.  There was a bug that made saving on web not work properly, but I fixed it and uploaded a new build.  It should be working now, but you will have to start at the beginning.

10 hour save is dead lol :D

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Wow, 10 hours.  Really sorry about that.  There isn't anything I can do because the save file wasn't stored properly in the previous build.  The costs of the upgrades have been reduced in the new update, since they were way too high before.  If you do decide to play again, hopefully you have an easier time progressing.  Either way, thank you so much for playing.

no problem :D 

do you plan new future or game is done?

We do plan on making updates and development on this in the future.  If you have suggestions we would love to hear them.

oh no, i was having fun but lost my save :B

really enjoying but wish it could have an easy option where it goes faster or things cost less, because sometimes im on a rush and still want to play it to the end but dont have the time

i will play again when save works :)

Thank you for playing!

There was a bug causing saving not to work on web, but I just uploaded a new build which should fix it.  I also adjusted some of the costs for upgrades, they were way overturned.  Hopefully your experience is more streamlined now, and I hope you enjoy the new update.

Thank you for the attention and care :) excited to play again ~.~ congratulations for the original approach

Like the idea, did not have any game play issues, played till  something was closed and could not play after that...locked up at that point. 

Sorry that something broke the gameplay.  I will investigate to see what the issue could be.  Thank you for playing!